With 2 millions apps they offer it is not surprising that they delated some least successful ones. Apple is trying to show that it takes care of the quality of their offer. But it is not good news for some developers.
I understand your point of view, but the thing is: if the app was not successful, not getting reviews nor downloads, what difference does it make for the developer? The link won't be active for clients to check the app, ok, but sometimes having on your portfolio an app that doesn't show reviews nor downloads does not make the company look good.
We, as developers, ensure the quality of an app we create. But not every app can be Facebook's Messenger because there is just one place on the top. I would say that sometimes even a well-developed app can get a small number of reviews and that's not because of development quality but the size of market niche for example. It is difficult to compare apps created for a niche and those for mass of users.
But if an app gets bad reviews, it deffinitely means something.
Although Apple has been removing non-functioning apps and apps that don’t meet its guidelines since the App Store’s inception, this new removal of nearly 40,000 apps in October is around 3.4 times higher than the monthly average of 14,000 for the months of January through September.
“The figure indicates that Apple is making good on its intention to remove the cruft from its App Store,” . Prior analysis has shown that nearly half of the apps hadn’t been updated since May 2015. More than one in four apps on the App Store, or approximately 25.6 percent, hadn’t been updated since November 2013.
Infrequently updated apps are often stuck in the past and don’t support modern features. Typically, these zombie apps (as we’re calling them) don’t support native display resolutions on larger-screened iPhones, are not optimized for Low Power Mode, Touch ID and 3D Touch or lack support for other platform features Apple introduces with each major iteration of the iOS operating system.
The App Store’s virtual shelves carry more than two million items, with Apple seeing about 100,000 new and updated apps submitted each week.
As per an article on Venture beat, there will be nine surprising reasons apps get rejected by the App Store:
1. Use of the word “beta” or otherwise indicating that your app is unfinished
2. Long load time
3. Linking to outside payment schemes
4. Do not mention other supported platforms
5. Localization glitches
6. Improper use of storage and filesystems
7. Crashes from users denying permissions
8. Improper use of icons and buttons
9. Misuse of trademarks and logos
Localization glitches, really, that's enough to be rejected from AppStore?
But I definitely agree, that miss proper use of a trademark is a good reason - there are some apps trying to achieve success on someone else's backs...
And that's a really good thing!
Although I hope that it won't stop new apps from rising.
App owners will have to be extra careful now when it comes to AppStore publications!
This forum thread discusses More than 40k mobile apps deleted form Apple's App Store. You can join the discussion by clicking on 'Post a reply'. If you are new to iOS Developers Forum, you will need to sign up and create a new account.
However, Android, it should be noted, allows developers to push updates faster than Apple. With [urlnofollow=https://www.iqlance.com/android-app-development/:3sxozf7r] can just send an update to its code, which can show ...
by Appinventiv - A Google Developer Agency on iOS Developers
Oh, that's bad.
Guess we all got sometimes irritated, by the AutoCorrect mistakes. It is especially annoying when you are typing at your phone in two languages regularly - in Polish and English in my example.
And now, as...