Cadbury's Treat Centre was developed as part of Cadbury's London 2012 Olympic campaign, and was distributed to people across Hyde Park throughout the Olympic season. It was an interesting challenge, as instead of being developed for web or mobile like we were used to, it was developed for smart-TV devices and we only had 7 days.
With Marley, we were brought in to develop Facebook integration, allowing the game to be played on the social media network.
The app was a promotional tool for Marley's sound products, and we were instrumental in delivering that campaign to a wider audience.
The Marley project really highlights our ability to tailor how we work to our clients need, whether it's consultancy, delivering specific tasks, or creating a game from the ground up.
Verminator was an in-house project from inception to completion, and puts you in the shoes of Percy the pest controller, and tasks you with ridding London homes of rats. It's an innovative and just-slightly-sadistic puzzle game, requiring you to use a variety of traps and tools to lure the rats to their doom (don't tell PETA) developed for Android.
Check the game out here:
Hot Tub Heist
Hot Tub Heist
Hot Tub Heist is a 8-bit style endless flash game we developed in-house. In Hot Tub Heist, you take control of a mean-spirited company CEO, who's found himself on the wrong side of an alien attack and must run down his building to escape.
Check it out here: http://www.newgrounds.com/portal/view/589240
BeefJack Studios company works
Development: We love design
Games are powerful tools. With a focus on fun, our experienced designers, versatile art team and talented programmers will work with you to generate and hone ideas, building the perfect product for your requirements.
Consultancy: We love a good ol\' meating
For those who just need a helping hand, we can offer thoughtful and analytical solutions to your design problems. Our team has years of experience at companies including Sony and SEGA, and are waiting to share their expertise.
Psychology: We love to analyse
Working with media psychologists, using the latest cognitive research and methodological reasoning, we make sure your game goes beyond being simply entertaining. We\'ll help you get the right emotions and associations out of your players, whatever your goals.